Lesson Planning Ideas for eTexts
These lesson planning suggestions were collaboratively compiled by faculty participants in the 2019 workshop “Bringing eTexts to Life”.
Educators across the globe use game-based quizzes to add a bit of competition and engagement to review, quizzes and retrieval practice activities. But what does the research say about these types of activities for learning? How can we best leverage them to improve student outcomes?
Demonstration, kinaesthetic activity and modelling of behaviours are proven to deeply tie learning to memory. When embedded in teaching approaches, tools like interactive projectors (sometimes also called SMARTboards) greatly improve motivation, attention and behaviour