Category: Tech-Enhanced Teaching

Supporting Students’ Learning in the Teams Classroom

Reading Time: 2 minutesYour students may be new to learning in a synchronous online or hybrid course using MS Teams meetings as the virtual meeting platform. This hub post provides links to short YouTube videos you can share in your eConestoga course shell to guide students through the setup and use of Microsoft Teams. How Students Download Teams (0:46) This video shows students...

Setting Norms in Your Teams Class in Week 1

Reading Time: 4 minutesAs we begin the fall term, we’re transitioning to a new platform for synchronous teaching with a move from Zoom to Microsoft Teams. While some students may already be familiar with Teams, it’s important to guide them in understanding the expectations and norms specific to your Teams classroom environment. This hub post outlines key considerations to help you set the...

Cloud Storage and File Management for Teaching Resources 

Reading Time: 2 minutesCloud storage refers to files that are hosted online and once stored, can be accessed and shared easily. For Conestoga employees, every time a document is updated or shared, a new version is created, taking up additional storage space (Microsoft, 2023). Duplicated files, and even files sent to the recycling bin, also take up cloud storage space.   Version history has...

Gamification or Game-Based Learning?

Reading Time: 7 minutesYou might have heard the terms “gamification” or “game-based learning” used in educational circles, but you may not have yet had the chance to explore the differences between these approaches. They both aim to make course and learning experiences more engaging, but they do so in very distinct unique ways. This post aims to show an example of each applied...

Incorporating Interactive Learning in Asynchronous Courses

Reading Time: 3 minutesInteractivity is a key consideration when developing an asynchronous course. Incorporating interactive tools and activities helps foster students’ active engagement and reduces the risk of passive learning. Interactivity refers to students’ ability to actively engage with course materials through tools, collaborative assignments, and dynamic activities. Rather than passively consuming information, students are invited to participate, respond, and engage with the...